Sunday, April 28, 2024

The C Programming Language Wikipedia

c&f design

This work culminated in the creation of the so-called C89 standard in 1989. Part of the resulting standard was a set of software libraries called the ANSI C standard library. The original C language provided no built-in functions such as I/O operations, unlike traditional languages such as COBOL and Fortran.[citation needed] Over time, user communities of C shared ideas and implementations of what is now called C standard libraries. Many of these ideas were incorporated eventually into the definition of the standardized C language.

Boolean type

Another common set of C library functions are those used by applications specifically targeted for Unix and Unix-like systems, especially functions which provide an interface to the kernel. These functions are detailed in various standards such as POSIX and the Single UNIX Specification. Furthermore, in most expression contexts (a notable exception is as operand of sizeof), an expression of array type is automatically converted to a pointer to the array's first element. This implies that an array is never copied as a whole when named as an argument to a function, but rather only the address of its first element is passed.

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Structures and unions in C are defined as data containers consisting of a sequence of named members of various types. The members of a structure are stored in consecutive locations in memory, although the compiler is allowed to insert padding between or after members (but not before the first member) for efficiency or as padding required for proper alignment by the target architecture. The size of a structure is equal to the sum of the sizes of its members, plus the size of the padding. Objects with automatic storage are local to the block in which they were declared and are discarded when the block is exited. Additionally, objects declared with the register storage class may be given higher priority by the compiler for access to registers; although the compiler may choose not to actually store any of them in a register.

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List of C-family programming languages

Code that is not marked as unsafe can still store and manipulate pointers through the System.IntPtr type, but it cannot dereference them. Ordinarily, when a function in a derived class overrides a function in a base class, the function to call is determined by the type of the object. A given function is overridden when there exists no difference in the number or type of parameters between two or more definitions of that function. Hence, at compile time, it may not be possible to determine the type of the object and therefore the correct function to call, given only a base class pointer; the decision is therefore put off until runtime.

If you take a look at the Register summary section in the ATmega’s data sheet, you will find those two registers are mapped indeed to addresses 0x24 and 0x25 respectively. And being pointers, we can pretty much treat them like any other pointer. Some implementations are not hosted, usually because they are not intended to be used with an operating system. A free-standing implementation is free to specify how it handles program startup; in particular it need not require a program to define a main function.

An aspect of the C standard (not unique to C) is that the behavior of certain code is said to be "undefined". In practice, this means that the program produced from this code can do anything, from working as the programmer intended, to crashing every time it is run. Implementations may reserve other keywords, such as asm, although implementations typically provide non-standard keywords that begin with one or two underscores. The first two definitions are equivalent (and both are compatible with C++). It is probably up to individual preference which one is used (the current C standard contains two examples of main() and two of main(void), but the draft C++ standard uses main()). The return value of main (which should be int) serves as termination status returned to the host environment.

c&f design

In contrast, reference types have the notion of referential identity, meaning that each instance of a reference type is inherently distinct from every other instance, even if the data within both instances is the same. This is reflected in default equality and inequality comparisons for reference types, which test for referential rather than structural equality, unless the corresponding operators are overloaded (such as the case for System.String). Some operations are not always possible, such as creating an instance of a reference type, copying an existing instance, or performing a value comparison on two existing instances. Though specific reference types can provide such services by exposing a public constructor or implementing a corresponding interface (such as ICloneable or IComparable). Examples of reference types are object (the ultimate base class for all other C# classes), System.String (a string of Unicode characters), and System.Array (a base class for all C# arrays). A common alternative to wchar_t is to use a variable-width encoding, whereby a logical character may extend over multiple positions of the string.

Used for computationally-intensive libraries

However, logical operators treat each operand as having only one value, either true or false, rather than treating each bit of an operand as an independent value. Another difference is that logical operators perform short-circuit evaluation. Similar to bitwise AND, bitwise OR performs logical disjunction at the bit level.

Operators

c&f design

At Version 4 Unix, released in November 1973, the Unix kernel was extensively re-implemented in C.[8] By this time, the C language had acquired some powerful features such as struct types. The influence of The C Programming Language on programmers, a generation of whom first worked with C in universities and industry, has led many to accept the authors' programming style and conventions as recommended practice, if not normative practice. For example, the coding and formatting style of the programs presented in both editions of the book is often referred to as "K&R style" or the "One True Brace Style" and became the coding style used by convention in the source code for the Unix and Linux kernels.

A large part of the C++ library is based on the Standard Template Library (STL). Useful tools provided by the STL include containers as the collections of objects (such as vectors and lists), iterators that provide array-like access to containers, and algorithms that perform operations such as searching and sorting. Overloadable operators are also an essential part of many advanced C++ programming techniques, such as smart pointers. Overloading an operator does not change the precedence of calculations involving the operator, nor does it change the number of operands that the operator uses (any operand may however be ignored by the operator, though it will be evaluated prior to execution). Overloaded "&&" and "||" operators lose their short-circuit evaluation property.

Descending precedence refers to the priority of the grouping of operators and operands. Considering an expression, an operator which is listed on some row will be grouped prior to any operator that is listed on a row further below it. Operators that are in the same cell (there may be several rows of operators listed in a cell) are grouped with the same precedence, in the given direction.

The POSIX specification includes header files for, among other uses, multi-threading, networking, and regular expressions. These are often implemented alongside the C standard library functionality, with varying degrees of closeness. For example, glibc implements functions such as fork within libc.so, but before NPTL was merged into glibc it constituted a separate library with its own linker flag argument. Often, this POSIX-specified functionality will be regarded as part of the library; the basic C library may be identified as the ANSI or ISO C library.

For example, when shifting a 32 bit unsigned integer, a shift amount of 32 or higher would be undefined. C++ supports several kinds of static (resolved at compile-time) and dynamic (resolved at run-time) polymorphisms, supported by the language features described above. Compile-time polymorphism does not allow for certain run-time decisions, while runtime polymorphism typically incurs a performance penalty. In Hanyu Pinyin, the standard romanization of Mandarin Chinese, the letter represents an aspirated version of this sound, /t͡sh/. In the Etruscan language, plosive consonants had no contrastive voicing, so the Greek 'Γ' (Gamma) was adopted into the Etruscan alphabet to represent /k/.

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